Shadow on the Sand

20

Frantically the warrior pulls on the reins and tries to trample you beneath the hooves of his startled horse.1

Horseman: COMBAT SKILL 21   ENDURANCE 28

illustration

If you wish to evade combat at any time by jumping into the sea, turn to 142.

If you wish to evade combat by surrendering, turn to 176.

If you win the combat in three rounds or less, turn to 125.

If the fight lasts longer than three rounds, do not continue the combat but turn immediately to 82.

If you lose the combat, turn to 161.

[1] Restore half of any ENDURANCE points that you lose (fractions rounded down) during this combat if you win or evade (note what happens if you lose).

Project AonShadow on the Sand